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Soldier of Fortune Downloads > Maps > Deathmatch:
Facility
Filename: facilityge.zip


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459.29 KB
STX
2091
08-13-2000
SoF
Maps > Deathmatch


Average User Rating: 7
Number of Votes: 3
Related Files:
Latest 5 Maps > Deathmatch:
- The Gauntlet Mod
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- The Queens Cross
- [R&B] Trailer Snipe
- Matrix

Other Files by STX:
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Facility - File Description  


Facility Description:
This is STX's first map. It is an almost exact replica of the Facility map in Goldeneye 64, except for a few changes. It has its own custom textures and is nice. If you wanna bring this map back into action, download it!



Facility - File Download Options  

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Facility - User Comments  
The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.

Total comments: 11 | Last comment: 08-16-2000 at 21:55

 #1 - 08-14-2000 at 00:20
turbo
Joined: April 26th, 1970
Posts: 74
hi STX

Congratulations to your first map. you did a realy good job with it. i played Goldeneye 2 years before and i think there are also much other levels would fit very well to SoF. my favorite was the first level "DAM".
go on with your good work and feel free to ask, if you get problems.

 #2 - 08-14-2000 at 09:01
STX
Joined: April 26th, 1970
Posts: 12
thanks, those are really great comments coming from a great mapper smile i love your map, i cant wait for SOF gold so i can play against some bots in it, since i can never stay connected to a server for long. im stuck with this crappy connection until the cable modems reach my neighborhood. ill look into other 007 maps,and also, the Hostile Intent group is making some 007 maps for their mod.

 #3 - 08-14-2000 at 10:50
godh
Joined: April 26th, 1970
Posts: 1439
Great map: Brings back some good memories!

But i do have ONE point of critism though (i hope you don't mind), but i think that the weapons could be spreaded a little better...

This is *my* opinion: On one point you have the slugthrower and the heavy machinegun very close to eachother, while in some other parts in the map, there are hardly any (heavy) weapons!

This can be a (dis)advantage when you're playing with a smaller amount of people...

Please think about this issue in your next map... wink

Further, keep on the great work!

 #4 - 08-14-2000 at 12:06
AKA Kid Rock
Joined: April 26th, 1970
Posts: 13
This is a good map and I have it hosted on my server currently that is the AKA clan server if anyone is interested in checking it out. Only issue i see is when the game loads it looks for a texture file that is not there. The name is black.m32 not to be confused with black1.m32 i thought maybe this was and error in naming so i renamed black1 to just black and then it wanted black1 so apparently there is a missing texture file called black.m32. I checked the zip and do not see it located there either so i *****ume it is not included.

 #5 - 08-14-2000 at 14:42
STX
Joined: April 26th, 1970
Posts: 12
i tried to position the weapons similarly to as they were in goldeneye. from what i could tell, the larger and better weapons were located on that end of the map. oh well, about the black.m32, this should not cause a problem, it is located on an unvisable brush face from what i can tell. sorry about that.

 #6 - 08-15-2000 at 01:56
[-MG-]Deformer
Joined: April 26th, 1970
Posts: 2
Are there any programmes on this site that i can download so i can make maps?

 #7 - 08-15-2000 at 07:22
Pro-Filer (Staff)
From: (Amsterdam)
Joined: March 2nd, 2001
Posts: 2724
Yeah download the SoF SDK

 #8 - 08-15-2000 at 13:09
godh
Joined: April 26th, 1970
Posts: 1439
AND the tutorials...

wink

 #9 - 08-15-2000 at 15:23
turbo
Joined: April 26th, 1970
Posts: 74
...and many time wink

 #10 - 08-15-2000 at 19:23
STX
Joined: April 26th, 1970
Posts: 12
Did anyone notice the spinning toilet paper?

 #11 - 08-16-2000 at 21:55
DrEaMsDoA[BC]
Joined: April 26th, 1970
Posts: 16
You did a really fine job here and just wanted to give a shout out to STX.



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