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Soldier of Fortune 2 Downloads > Maps > Multiple Gametypes:
Favela Rising Brazil - Final (Final Version)
Filename: favela_rising_final.zip


Size:
Version:
Developer:
Downloads:
Date Added:
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Type / Category:
4.1 MB
Final Version
Douglas Giovany
819
05-05-2008
Gold Edition
Maps > Multiple Gametypes


Average User Rating: 9.2
Number of Votes: 16
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Favela Rising Brazil - Final (Final Version) - File Description  

  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!





Description:
This is the final version of my first map, Favela Rising Brazil.
What's new:

* FPS Correction;
* Correction of lights;
* Correction of Shaders;
* New textures Added;
* One New building;
* Flag points Re-balanced;




  NOTE: This file has become outdated and there's a newer / better version available.
  You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!




Favela Rising Brazil - Final (Final Version) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Favela Rising Brazil - Final (Final Version) - Readme  
Readme File:
=============================================================
--------------------
FAVELA RISING BRAZIL (FINAL VERSION)
--------------------
Shortname: "mp_favela_final"
LongName: "Favela Rising - Final"
Gametypes Supported: "DM TDM ELIM INF CTF CCTF"

Number of Players: "24"
Version: "FINAL"

=============================================================
Credits:

Map by Douglas Giovany "FasttV8"

Special thanks to:
- All my friends and SOFII players around the world;
- Raven Software;
- Modsonline.com;
- SOF2files.com;
- Sof2 Mapping Online;


=============================================================
Installation:
=============================================================
Extract mp_favela_final.pk3 to your Soldier of Fortune II - Double Helix BASE folder.


=============================================================
New in This Version:
=============================================================
* FPS Correction - A new reconstruction of some elements and a clean up of bad and
exceeded brushes resulting in a better FPS;
* Correction of lights - New color lights and old lights resized and repositioned;
* Correction of Shaders;
* New textures Added - More of Brazilian ghetto style on some new things;
* One New building;
* Flag points Re-balanced;


=============================================================
Comments:
=============================================================
To do this map I first thought in a idea to do a original thing. Cause is really
difficult to made something different, so, I began a favela theme and found a problem:
How I do this without new textures? This map needed some authentical brazilian things,
like wood walls and brick walls or some new windows and doors.
To do a Sky in this map, I just do a little black texture, cause original game sky
textures changes the map light.

A great number of new things was made to this map, but resulting in a large file,
something of this was removed before it's done.

** If you think you've found a bug, please report to <imperiumbr@yahoo.com.br>.


=============================================================
Pickups & Backpacks
=============================================================
01 backpaks in each Team Spawnpoint;
04 backpacks around the map;

Pickups Available: (with ammo pickup)

Heavy MM1 - 01
M60 - 01
RPG7 - 01

Assault M4 - 02
SIG551 - 02
AK74 - 02
MP5 - 02
MSG90A1 - 02

Shotguns M590 - 03
USAS12 - 01

Submachine Uzi - 01

Grenades 40mm - 02 (M4 & MM1)
M15 - 02 with 02un (smoke)
ANM14 - 01 with 02un (fire)
SMOHG92 - 02 with 02un (frag)
M84 - 01 with 02un (light&sound)



=============================================================
Custom Map Elements
=============================================================
Wav Sounds: yes
MP3 Music: no
Textures: yes
Shaders: yes


=============================================================
Software Used:
=============================================================
GtkRadiant 1.3.13
Adobe Photoshop CS
SoundForge 6.0


=============================================================
Hardware Used:
=============================================================
Intel 2.66 Ghz P4 - 1.5 GB RAM - GEForce 6600LE
Sony DSC-S40 Cyber-shot 4.1 mpixels

FPS in Maximum Quality: 105 in the worst FPS point (old version: 45)

=============================================================
Developer:
=============================================================
* Warning *

The author of this modification accepts no responsibility for damage to data,
or physical damage to hardware, caused by the appropriate or inappropriate use
of this modification.
_______________________________________________
Autor:
Douglas Giovany - imperiumbr@yahoo.com.br (e-mail and MSN-messenger)

Country:
BRAZIL - SC


=============================================================


Favela Rising Brazil - Final (Final Version) - File Download Options  
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Favela Rising Brazil - Final (Final Version) - User Comments  
The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.

Total comments: 5 | Last comment: 05-11-2008 at 16:10

 #1 - Posted by: DooGie666 (Member) on 05-05-2008 at 14:48
This update is well overdue and thankyou for doing it.
When you did the original version I ran it on my server on a custom map night and the layout and lighting were considered superb by all who were playing. However the fps made it virtually unplayable in some areas. Slug the player who runs http://www.sofplayers.co.uk/ posted up a review of it as follows.

"A small to medium sized night time map based on a small town area, with plenty of places to explore and shortcuts down ally ways, This map looks terrific and is very different from the run of the usual 'boxy' looking SOF2 custom maps. It is however spoilt by very low FPS that may render it unplayable. 10/10 for graphics and layout but 3/10 for frame rate."

I've just tried this final version out on my PC and fps were hovering around 300 in all areas of the map.
AI'll definitely run this on my server next Saturday night.
Good work and many thanks smile


 #2 - Posted by: Super27 (Member) on 05-06-2008 at 13:11
1 thing.... You zipped it 3 times....
Gonna upload it to our server, and check it out.


 #3 - super coool - Posted by: CyBeRBorG (Member) on 05-08-2008 at 13:57
hey cool map but why u dont test bugs first?. no way we can cap briefcase. also if u let i can perform the images of textures so map can be smaller and sure we put on our popular server.
Many brazilians play there too from clans CO and BRA
http://www.elitexs.net


 #4 - Posted by: FastbackV8 (Member) on 05-08-2008 at 14:50
Hi Guys!
Sorry for this serious bug about infiltration bug, I really didn't see this befor this post.
Maybe I will post a fixed version later...
Douglas Giovany


 #5 - Posted by: DooGie666 (Member) on 05-11-2008 at 16:10
As I promised I ran this as a custom map on my server last night.
Everyone I've spoken to about it loved the map.
10/10 for me smile




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