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Soldier of Fortune 2 Downloads > Maps > Multiple Gametypes:
Finca Mansion
Filename: fincamansion.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
1.03 MB
Mike Hawk
735
05-07-2006
Maps > Multiple Gametypes


Average User Rating: 8.1
Number of Votes: 7
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Finca Mansion - File Description  


Description:
Now finally we have a map that is not set in Jordan or at The Shop, but this map is a Finca style map. There are plenty of places to explore or places to hide/camp wink The map is set both indoors and outdoors. The interior indoors is nice and offers you some cover. Outdoors isn't much cover though.

The map supports several gametypes and is mediumsized. Perfect for the small servers out here wink Have fun.

Supported Gametypes: DM, TDM, CTF, ELIM, INF
Maximum Players: 24
Pickups Supported: Yes



Finca Mansion - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Finca Mansion - Readme  
Readme File:

Finca Mansion - Readme

Readme File:
===================================================

Title :Finca Mansion
Description :Based on the Finca theme,the map supports dm.tdm.infi.elim and ctf.
Release Date :May 1, 2006
Version :Final
Filename :finca-mansion.bsp
Author :Mike Hawk
Email :sac0o01 at yahoo dot com

===================================================

* Construction *

Buildtime :About 3 months
Compile Time :10 mins
Base :Finca and Prague
Editor :GTK 1.4.0
Map Known Bugs :None known
Gametype Known Bugs :None
Features :sorry no frills
Secret :no
New Textures? : Yes
New Sounds? : No
Custom Soundtrack? :No
Compile Machine :Pentium 4 3.6


===================================================

* Play Information *

Game : Soldier of Fortune
Type : MP
Supported Modes :Dm, Tdm, Elim, Infi, Ctf
Requires :Sof2 Gold
Players :24 max for Dm all other game types 12 players each team



===================================================
* Installation *

INSTALL THIS FILE DIRECTLY IN BASE DIRECTORY!!
UNZIP IT IN SOF2 BASE DIRECTORY
(example: C:\Program Files\Soldier of Fortune II - Double Helix\ Base)
----------------------------------------------------
*PLAYERS*

Select works from the multiplayer server list.

===================================================
* Credits *

Id Software for The Q3Ta engine
Raven Team for SOF2:Double Helix Game and the original qvm files
Gtk Radiant Team
Mapcenter.com and Modsonline.com for the tutorials

*Special Thanks*
www.sof2files.com For keeping the community alive!!
ReadMe template created by Black_Ice@sof2files.com

===================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

===================================================
* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed
that users who run this file, automatically are considered as having read and understood
this liability clause before using the said file.
===================================================


Finca Mansion - File Download Options  
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Finca Mansion - User Comments  
The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.

Total comments: 8 | Last comment: 05-18-2006 at 11:38

 #1 - Posted by: Stickmatrix (Member) on 05-10-2006 at 00:38
Screenies look a bit dark but it looks great. might give it a try at next lan with some friends

 #2 - Posted by: Mike_Hawk (Member) on 05-11-2006 at 04:49
Thanks let me know how it plays. It is my first public release map so any suggestions would be greatly appreciated.

 #3 - Posted by: binie (Member) on 05-13-2006 at 05:54
i go download it now.. =D
it looks pretty good on screenshots only the brightness is bit dark =P


 #4 - abit dark? - Posted by: Widow420 (Member) on 05-14-2006 at 09:18
outside looks like its got fullbright on, personally im not to keen on maps with the fullbright effect. overall still a nice map! big grin

 #5 - Posted by: Mike_Hawk (Member) on 05-14-2006 at 10:33
Thanks for the comments. smile I did not use ambient lighting though. The problem was the sky box I used created long dark shadows in places outside. So I used some high intensity lights in the sky to kill the shadows. Maybe next time I should tone it down a bit.

 #6 - Posted by: Sir Paul (Member) on 05-16-2006 at 10:20
No need to, just add ambient 50 to the worldspawn.

50 is just a guess, you could use a higher number if needed.


 #7 - Posted by: ACE01uk (Member) on 05-18-2006 at 04:18
#5 Never add lights for the outside of a map to light it up let the skybox do it. Adding the extra ambient light will kill those dark black shadows and looks 100x better than light entities, Trust me.

 #8 - Posted by: Mike_Hawk (Member) on 05-18-2006 at 11:38
Thanks for the tips. I am working on another outdoor type map, I'll do ambient lighting this time.



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