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Soldier of Fortune 2 Downloads > Maps > Multiple Gametypes:
Holiday Inn
Filename: mapholidayinn.zip


Size:
Developer:
Downloads:
Date Added:
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7.21 MB
}specials{s}{@[){}w
1922
05-02-2004
Maps > Multiple Gametypes


Average User Rating: 6.8
Number of Votes: 20
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Holiday Inn - File Description  


Description:
This is a very nice medium sized map supporting DM TDM CTF ELIM game types and hosting up-to 20 players. There are plenty of places for you explore and good spots for a little hide and snipe. The map is made in the theme of a holiday park, and its well laid out. This is worth a download although i found a bug when testing it, you can't cap the red flag at the blue flag. Apart from that its a good map and should do well on custom servers. Go grab it now Two Thumbs Up!



Holiday Inn - Screenshots  
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Holiday Inn - File Download Options  

Primary Download Locations:
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Download from Worldwide Mirror by FileFront Download Holiday Inn!



Holiday Inn - Readme  
Readme File:
Title : holiday_inn / ~A TRIBUTE TO BOB MARLEY~

Date : 04-28-04

Version : ~*~ 1.0 ~*~

Filename : holiday_inn.bsp

Author : }specials{ s}{@[){}w

Email : shadow@skalkalone.com

Homepage : www.specials-inc.de

===================================================
*** Play Information ***

Game : Soldier of Fortune 2

Type : Multiplayer

Supported Modes : DM TDM CTF ELIM

Requires : SoF2 Full Version Gold

Players : up to 20

===================================================

*** Construction ***

Editor : Radiant 1.4

Buildtime : about 2 month

Known Bugs : nope

Features :

New Textures? : YES

New Sounds? : YES

Custom Soundtrack? : NO

Compile Machine : GTKRadiant 1.4.0

Compile Time : about 30 minutes

===================================================
*** Installation ***
The .pk3 file should be extracted to the user's SoF2 /base/ directory.

* To Play *

Start an SoF2 Multiplayer Game.
Select Resident Evil The Movie v2.0 from the multiplayer server list.
*or pull down the console (~) and type : map holiday_inn

===================================================
*** Special Thanks ***

Goes to <<ALIEN>> for the beautiful sky!!

===================================================
*** Permissions***

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you contact me first, and include all files, including this readme, intact in
the original archive.

***************************************************
===================================================
***************************************************

*~*~* To test this map please visite our sniper only server *~*~*

*~*~* IP: 213.202.194.209:20100 *~*~*

*~*~* THANKS *~*~*


Holiday Inn - User Comments  
The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.

Total comments: 13 | Last comment: 05-12-2004 at 10:08

 #1 - Flag bug :( - 05-02-2004 at 05:45
KickAssPlayer
From: (notts)
Joined: May 29th, 2003
Posts: 11
Textures look okay and good layout.

Sort out the flag bug and i may host it on our server seeing as we are primarily a ctf clan.

 #2 - WTF?!? - 05-02-2004 at 07:33
Gunnuts
Joined: November 19th, 2002
Posts: 121
When I click the link on the file I get a file front page full of BS (along with all their popups) and no download for the map. What the hell is their problem now?? Sorry man I really want to see your map and FF has been droping the ball a lot lately.....damn.Aaargh!!!

 #3 - 05-02-2004 at 16:58
Guest (pD9EF03EC.dip.t-dialin.net)
Joined: December 31st, 1969
Posts:
sorry for that guys frown

i fixed the problems soon as i can and send it back to Sir Paul

cu buddys

s}{@[){}w

 #4 - nice enough map but..... - 05-02-2004 at 17:13
buckiemonster
From: (dundee)
Joined: May 9th, 2003
Posts: 21
Nice enough map but the fps sucks.
Fps is all important and this has no chance of going on our custom maps server ( 15 fps in some sections )Two Thumbs Down!

 #5 - 05-03-2004 at 00:30
godh
Joined: April 26th, 1970
Posts: 1439
#2, i have the same problem frown

#4, this is probably caused by the open structure of the map and the huge ammount of models (models are nice for detail, but bad for performance)...

 #6 - 05-03-2004 at 08:14
SLiCK4212
From: (North Carolina)
Joined: December 1st, 2003
Posts: 31
30 fps, that is an all time low for me Cry

 #7 - 05-03-2004 at 13:28
krankymonkee
From:
Joined: March 4th, 2004
Posts: 111
Nice work, you have a very nice layout Two Thumbs Up!- but like others have said, the fps is awful. This type of map is going to be hard to get the fps high because of the openness, but there are things you can do.

1 you need a distance fog to cover the area, even a light 1 will really help fps.

2 watch where the windows are placed - and MAKE SURE you cant see from 1 side of a building, through a window, to the other side - this will really start to drag because you are making the engine draw so many portals at once - same thing if you can see through 1 side out any other, it just strains things.

3. you may also want to not use a moving sky, you are already asking alot of the engine as it is.

This can really be a great map to play on but the fps has to go up.Beer! Beer!

 #8 - 05-04-2004 at 06:19
ShivanDragon
From:
Joined: April 14th, 2004
Posts: 9
Looks very nice!!Rock
Allthough the wall around it, makes it look like a penetentiary.

 #9 - 05-04-2004 at 09:24
Guest (pD9EC6C28.dip.t-dialin.net)
Joined: December 31st, 1969
Posts:
ok i have send the fixed version back to Sir Paul!!

.....and jepp the moving sky used so much performance but i love the <ALIEN> skys ,and i like the sky to my layout!
but i will use a higher /better fps rate for my gold_holiday_inn smile

ooohh @kranky much thanks for the tip!!!

cu buddys

***much thanks fpr playing my map***

 #10 - 05-05-2004 at 00:12
LeTHaL_BaNaNa
Joined: September 23rd, 2002
Posts: 833
map looks very nice indeed, too bad of some of the problems with it :S i hope you can fix them big grin

also, #7, fog does not help fps as most ppl seem to think, it's used only for ambience and to cover up the distance culling.

 #11 - 05-05-2004 at 07:44
krankymonkee
From:
Joined: March 4th, 2004
Posts: 111
Depends how you use it, if you use ambient fog then yes that is true, but other types of fog do help. You can use fog as a culling tool.

 #12 - 05-07-2004 at 08:38
SLiCK4212
From: (North Carolina)
Joined: December 1st, 2003
Posts: 31
kranky that sounds like a perfect diagnosis. trust him and i hope the new version comes out nice.

 #13 - HELP??? - 05-12-2004 at 10:08
bwilli1
Joined: February 2nd, 2004
Posts: 2
This map...like some others I have run across(escape from Alcatraz for exapmle)....will simply not load for me. It starts to laod...then when it reaches the point of loading the map...it kicks me back to the main screen and gives me a "hunk_alloc" error. Any Ideas why? Also I have downloaded them from many different sites and people.....with the same result.



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