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Soldier of Fortune 2 Downloads > Maps > Multiple Gametypes:
Return to Dust (final)
Filename: return_to_dust.zip


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3.25 MB
final
|AcE|
http://www.ice-clan.co.uk
1478
11-02-2005
Maps > Multiple Gametypes


Average User Rating: 8.5
Number of Votes: 23
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Return to Dust (final) - File Description  


Description:
Return to Dust is a remake of the popular Dust maps, in this version (I.C.E) AcE has made several alterations to the original.
You now have a number of ways to get to the enemies base instead of the 2 routes you had before, the flags now have a new position, added are some vehicles and trees, the map is also a little larger than the original, overall a good map to have some fun on.
Oh and the annoying roofing has been eliminated from this map also wink

The map supports dm, tdm, elim, inf, dem, ctf game types and will host 15-20 players. A good addition to your ever growing map collection, and should do well on custom servers, you may even see it on the soffiles servers. Go download it now and see for yourself smile



Return to Dust (final) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge


Return to Dust (final) - Readme  
Readme File:
======================
*README*
======================

File name: Return_to_dust.zip

File realease date: 2/11/05

File version: Final

Author: (I.C.E) AcE

Email: ace05uk@hotmail.co.uk

Website: www.ice-clan.co.uk

======================
*FILE INFORMATION*
======================

Supported gametypes: dm, tdm, elim, inf, dem, ctf

Max / Min players: 15 - 20

Custom textures?: 95%

Custom sounds?: No

Custom Music?: No

Secrets: No

Construction time: Roughly 35 - 40hrs

Editors used: GTK 1.4.0, Photoshop CS

Compile time: 5mins,

Bugs: Small light leak in a wall i cant get rid of no matter what i do.

File description:

For ages i have been saying i was going to rebuild mp_dust as the original
version was pants as far as im concerned, Sorry if that sounds harsh to you
but it's the truth. Anyways i started doing the rebuild loads of times but
never got very far as i just couldn't be bothered. Well i've finally done
it, In this version i've expanded the map with 2 new areas & a few new routes
added a few models etc. If you dont like dust conversions then you wont
like this but you might. When you come across a blue orb no it doesn't do
anything it's just an ornemental space filler.

NOTE: Before you start bitching, This was a decompiled mp_dust. The reason
it was decompiled is the original CS dust conversion stated the radiant source
file was included with the .pk3 it wasn't. If you have a problem with this map
being rebuilt from a decompiled map then contact an admin to have the file
removed. DONT contact me regarding how to decompile as i wont tell you :).

======================
*CREDITS*
======================
All the (I.C.E) members and friends that tested the map & commented etc

Sir_paul
MerrickDS
Leathal Banana

For your comments etc regarding my topic on GF
eventhough merrick you put me into a state of
confusion lol, It's much appreciated,
Cheers.

www.ice-clan.co.uk
www.pleasemyob.com
www.modsonline.com
www.map-center.com
www.qeradiant.com
www.sof2files.com

======================
*WARNING*
======================

You may NOT distribute this pk3 for profit. You may NOT make any changes to this file without
strict permission from the author.


Return to Dust (final) - File Download Options  
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USA Central
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Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Return to Dust (final) - User Comments  
The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.

Total comments: 12 | Last comment: 01-11-2006 at 04:54

 #1 - Hmmm - Posted by: Psycho_snaps (Member) on 11-02-2005 at 14:07
nice conversion but ashame about the trees , NO TREES IN THE CS MAP !

 #2 - Posted by: ACE01uk (Member) on 11-02-2005 at 16:15
Because it's not a CS map stick out tongue

 #3 - Well - Posted by: Psycho_snaps (Member) on 11-03-2005 at 04:44
Well u try to make a remake stick out tongue then make it a good one.....

 #4 - Posted by: ACE01uk (Member) on 11-03-2005 at 05:44
Snaps, As much as i would like to sit here wasting my time rambling with you i do have better things to do. Let me just state yes this map is based upon dust but it's not dust = not the same as CS = not the same things as CS = my own version my own ideas. If you dont like the map then dont play it that doesn't bother me. Make a stupid comment expect a stupid answer. Thats all i have to say smile

(I.C.E) AcE Rock


 #5 - Posted by: LeTHaL_BaNaNa (Member) on 11-03-2005 at 07:42
I agree with ace. This is dust but then better smile

gj ace


 #6 - Posted by: ACE01uk (Member) on 11-03-2005 at 09:01
Thanks m8 smile.

(I.C.E) AcE Rock


 #7 - There are trees in the CSS Version - Posted by: CROWViolenT (Member) on 11-04-2005 at 13:54
Both dust and dust2 feature trees in the counterstrike source version. So fair one to AcE.

 #8 - Posted by: ACE01uk (Member) on 11-06-2005 at 14:50
Trees kick butt lol.

(I.C.E) AcE Rock


 #9 - Posted by: _TIA_Needle (Member) on 11-27-2005 at 11:16
Beautiful map, Ace! Two Thumbs Up!
I was active at CS for a week, and I got back to SoF2. No trees as I can remember, but I love trees, so why not? Keep it up! smile

- eVoLut!oN


 #10 - Posted by: ACE01uk (Member) on 12-05-2005 at 06:18
Thanks dude smile

(I.C.E) AcE Rock


 #11 - Posted by: Psycho_Bug (Member) on 12-20-2005 at 08:14
Hi ACE10uk. I was wondering there's a rumor that the spinning globe thing is a teleporter...Is it? If so how do we use it. I like the map, but that part of it seems like a wast if it doesn't do anything.

 #12 - Readme - Posted by: ACE01uk (Member) on 01-11-2006 at 04:54
Quote:
When you come across a blue orb no it doesn't do
anything it's just an ornemental space filler.





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