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| Shop 2007 - File Description |
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
Description: This map has been in the making for 8 weeks or so and it's finally finished. The map has a shop theme to it and will host 20-40 players. The map supports only 3 standard gametypes dm, Tdm & ctf. The fps are good, The overall map is good it should do well on custom servers. Download it and leave your feedback 
Note: There's a few more screenshots within the zip.
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NOTE: This file has become outdated and there's a newer / better version available. You can still get this file but we suggest you have a look at the NEW / UPDATED VERSION first!
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|  | | Shop 2007 - Screenshots |  | Screenshots: |  |   | 
|  | | Shop 2007 - Readme |  | Readme File: ======================================================================
Map Title: shop2007
Map Version: SoF2 Gold Multiplayer
Author: |FU|**Rebel**
E-mail: fu_rebel@msn.com
Website: http://www.fu-worldheadquarters.com/rebel.html
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Game: Soldier of Fortune 2 Gold
Supported Gametype: Multiplayer
: Deathmatch
: Team Deathmatch
: Capture the Flag
Map Size : 20/40 Players :Large Map
======================================================================
Contents of this Package:
Screenshots / Shop2007 Readme / shop2007.pk3/
======================================================================
Installation Instructions:
Simple: Just place the shop2007.pk3 into your Local Disk C:
/drive/ Program Files / main SoF2/Base folder/ and go play.
______________________________________
Note:
I have noticed in the past from installing a custom map
into my base folder and connecting to a server that the
server will try and still download the map to me even if I
had went and got the map myself and put in my base folder. I
suggest you turn off your auto downloads in your options and
try connecting again. If for some reason, this dose not work
and the server won’t let you in! You may have to turn your
auto DL back on and get the custom map from the server, even
if you manually put the map in yourself. I don’t understand
why this dose this sometimes but who am I to try and figure
out this games hang up's from time to time....LOL
======================================================================
Construction Time: 8 weeks or longer, cant rememebr LOL.
Custom Content:N/A
Known Bugs: N/A
Note: I did not find any bugs in this map what so ever All textures
are original,and are from the sof2 textures files. No custom textures
where used in this map. All Textures in this map are property of
Ravensoft productions & Quake3 & ID Software.
======================================================================
Credit to Other Authors:
Id Software for The Q3 engine
Raven Team for SOF2:Double Helix Game and the original qvm
files
Gtk Radiant Team
======================================================================
Special Thanks:
Id Software for The Q3 engine
Raven Team for SOF2:Double Helix Game and the original qvm
files
Gtk Radiant Team
======================================================================
Also a big shout out to all the guys at:Sof2_Mapping_Online
URL: http://z8.invisionfree.com/Sof2_Mapping_Online/index.php?
======================================================================
Additional Notes:5/7/2007
|FU|**Rebel**
Hello” I would like to start out by telling you a little
about this map and why I decided to do it. I have noticed
over the last couple years or so that (mp_shop) witch is a
stock map for SoF2 is one of the more popular maps that
players like to play. I also notice that there have been
many attempts to change this map, to make it another cool
version of the original shop. I worked hard on trying to
achieve this in this version of (Shop2007), that I have
finished for the SoF2 community of gamers still out there
that’s into this game. In this version you will find that
there is a feeling that will overwhelm you at times during
the game that you can get outside in the map…LOL. But you
could not be more wrong, you can’t get outside, so don’t
drive yourself nuts trying to figure that one out. In the
original shop you would have started out on the blue team
(Outside) and the red team (Inside)! Now both teams will be
totally indoors … Also I have reversed the blue and red
teams sides, blue team will start on the side of the map
where red used to be and the red will start on the other
side of the map LOL. In place of being outside I have added
(Huge Glass Skylights) witch will give the player the feel
of being in a New York City style setting, and I hope that
this will add that extra spark to your game play experience
that you need for the outside feeling that most of you guys
like in a map. I tried to stay true to the layout of shops
original floor plans and not break it up to much; I think I
can honestly say I pulled that off with (Shop2007) I built
this map clearly from memory of shop and did not edit the
original, so all work on this version was my (OWN). I hope
you all enjoy it and I apologize for ranting on in the
comments section.
Compile time: 1 hr. 34 min.
Build Time: close to 8 weeks.
System Build: Asus P4P-800FSB Delux Mother Bourd.
2-Gig's 3200 DDR ram
AGP-N Vidia 6600-256 mb Grafics Cards.
======================================================================
This readme file was generated at MODSonline.com
Visit MODSonline.com for custom game content:
Downloads, Projects, Forums, Tutorials, Videos, Reviews, News, etc.
http://www.modsonline.com/May 8, 2007 |  |

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| Shop 2007 - File Download Options |
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Primary Download Locations:
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| Shop 2007 - User Comments |
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The following comments are owned by the user that posted them. Soldier of Fortune Files is not responsible for their content.
Total comments: 8 | Last comment: 05-14-2007 at 14:47 to bad its not really in the grey shop style
Nice job m8 .
///Plus side ///
Overall good job!
Nice layout,
decent sized map
good fps
///Negatives///
No map locations when you type #L
No Infiltration, demolition or elimination :-(
No objectives page, for seeing where the flags are.
Lighting could be done a little better, try lowering the value of the lights and higher the ambient light in 'Key'
Would be nice to see a V2 of this with the above done, its got potential to enter a few cycles.
Thanks
BuLLy
I don't think I did all that bad, being that I have only been mapping for 2 or 3 months...SRY.... if it wasen't up to everyone's standards. I have a fixed version coming out this week with the flag stands in place, but as for the lighting" I got it as best I could with what I know about the GTK. I have only just started building maps and only have 3 under my belt at this time....I am not all that good at this map thing so I apologize if I am not up to everyones standards.
|FU|**Rebel**
If for some reason you all feel the need to click on my website at the top of this page you will have to add .html to the end of the .com/rebel it should have looked like this .com/rebel.html
Sry.
Rebel
Quote: If for some reason you all feel the need to click on my website at the top of this page you will have to add .html to the end of the .com/rebel it should have looked like this .com/rebel.html
Fixed 
 Very Nice Job bro, Keep up the good work.....
Thanks for adding the fixed version of shop.
As for adding any other game types to my maps! I won't be adding any other game types other then DM / TDM / CTF....If you feel that this won't work for you and your choice in maps you mite want to look at the other map sellections on sof2 files. I am posting this mainly because folks are saying that I didn't add those other game types to my maps and that I should have. thanks again for your input and I hope you like my maps the way they are.
|FU|**Rebel**
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