[Register] [731851 Members] [102221 Online; 1829 Members, 100392 Guests]  
Soldier of Fortune
File Search






 Picture of the Month


 The Files
 » File Browser
 » File Search
 » Submit Files
 » Plagiarism Policy

 SoF: PayBack
 » Downloads
    - Patches
    - Skins
    - Mods
    - Media
 » Screenshots

 SoF 2: Double Helix
 » Characters
 » Cheats
 » CVAR Commands
 » Downloads
    - Demo
    - Maps
    - Map Packs
    - Mods
    - Patches
    - Scripts and Binds
    - Server Map Packs
    - Skins
    - Utilities
    - Video
    - Wallpapers
 » FAQ
 » Features
 » Interviews
 » Multiplayer
 » Overview
 » Requirements
 » Screenshots
 » Story
 » Tutorials
    - CTF Flag Skinning
    - Mapping
    - Mapping Tutorials
    - Weapon Skinning
    - Sound Editing
    - Character Skinning
 » Voice Cast

 Soldier of Fortune
 » Cheats
 » Downloads
    - Demo
    - Maps
    - Mods
    - Patches
    - Skins
    - Utilities
    - Video
    - Wallpapers
 » Loading a Custom Map

 The News
 » News
 » News Archive
 » Submit News
 » Active Clans
 » Featured Dev Archive

 The Community
 » Links
 » SoF Series Forums
    - SoF General
    - SoF 2 General
    - SoF Payback General
    - Modding & Editing
    - Mapping & Skinning
    - Problems & Help
    - Clan Forums
 » Submit PotD
 » PotD Archive
 » Top 20 Worst PotD
 » PotM Archive

 The Site
 » Latest Poll
 » About Us
 » View Staff List
 » Apply To Volunteer
 » Site Rules
 » Contact Us





  General Information / Overview for Soldier of Fortune 2: Double Helix
This Page has been viewed 28,685 times
Soldier of Fortune II: Double Helix is the much-anticipated sequel to the explosive FPS hit!

Reprise the role of John Mullins: Weapons Specialist, Anti-Terrorist Mercenary, and "Military Consultant." A new and insidious threat has arisen in the form of a bio-terrorist organization and their two-pronged Gemini Virus. Now, you're off on a transcontinental mission to stop the terrorists and destroy the virus before it's unleashed on humanity.

Full frontal assaults, stealth and subterfuge are your tactics. Sub-machine guns, assault rifles and grenades are your tools. The world is on the brink of disaster. Get ready for one of the most realistic military shooter gameplay experiences ever.

Failure is not an option.


Features:
Note: These are forward-looking statements. Not guaranteed for the final game release.
Note 2: The Multiplayer Feature list was composed by me, Jos Jongejan (Pro-Filer) of SoFFiles.com, this is is no way an official list but a list based on information from Raven and from several Interviews / Q&A's.

Multiplayer
  • Over 100 unique models / skins.
  • Multiplayer code is designed to be easily modified by the mod community.
  • Free for All, Team Deathmatch Multiplayer modes (more modes e.g. CTF will probably be added, if not, the Mod community will add it big grin)
  • 6 varying multiplayer maps, possibly more (depending upon time and CD space). Maps range from outdoors, to city streets, roof tops / buildings, etc.

Single Player
  • 10 Single-Player Missions Spanning Approximately 60 Levels
  • Random Scenario Generator
  • Quake III: Team Arena Engine Technology Enhanced With:
  • GHOUL2 Rendering Technology
    - Motion Blending
    - Skeletal Animation System With Programmer-Controlled Joints
    - Specular Highlighting
    - Decals
    - Multiple-Skin Support
    - Bolt-On Objects
    - Level of Detail (LOD) Models
    - Per-Pixel Damage Location
    - 36 Damage Zones Per Character Model
  • TORR Terrain System
    - Allows For Riding On Land and Air Vehicles
    - Allows For Larger Maps and Land Areas
  • LICH AI System
    - To Make Enemies Use Vision And Hearing To Detect Player
    - Enemy AI Raises Alarms
    - The Ability To Return From All-Out Action To Stealth Mode
    - Enemies Will Interact With World Objects And Surroundings
    - Enemies Will React Quickly To Player And Changes In Surroundings
    - Enemies Will Work In Tandem
    - Enemies Will Be Interested In Self-Preservation
    - AI Will Have Perpetually-Raising Difficulty Levels
  • ICARUS 2 Scripting Language For Character, Event And Cinematic Scripting
  • Real-World Weaponry:
    - 14 Weapons With Dual Fire Modes
    - 10 Grenades
    - Weapons Carry Authentic Military Designations
    - Location/Region Specific Weaponry
  • Real-World Locations / Environments Including:
    - Colombia
    - Kamchatka
    - Hong Kong
    - Prague
    - Jordan
    - Switzerland
  • Extremely Detailed Characters And Weapons
    - Motion-Captured Animations
    - 2500 - 3000 Polygon Enemies (vs. 400 in original SoF)
    - 1500 Polygon In-View Weapons (vs. 500 in original SoF)
    - Photo-Realistic Textures and Skin Pages
    - More Detailed Textures (Up to 1024 x 1024 vs. 256 x 256 In The Original SoF)
    - Weapons Taken From Jane’s Guide, Complete With Military Designations
  • Parental Lockout Controls To Scale/Eliminate/Customize Game Content
  • Full Assault And Stealth Options For Most Missions
  • Professional Voice Acting With Locale-Specific Voices And Translations
  • 3-D Hardware Acceleration Only (No Software Renderer)
  • Scalable Configurations For Maximizing Computer Hardware
    - Minimum – PII 300 MHZ With 64 MB RAM And VOODOO3 Accelerator
    - Mid-Range – PIII 700 MHZ With 128 MB RAM and GeForce 2 Accelerator
    - High-End – P4 – 1.5GHZ With 256 MB RAM And Next-Generation Accelerator
  • Continuing Adventures Of John Mullins And The Shop
  • Real-World, Cinematic Quality Action Story
  • In-World Weather effects, Including Snow, Rain and Fog
  • Sound And Music System Which Features:
    - Dynamic Music Sets That Change Based On In-Game Situations And Play Style
    - .MP3 File Format
    - Regional/Location-Based Music Plays Like A Movie Soundtrack
    - EAX 3.0 Support (Planned But Not Definite)

Average User Rating: 7.5
Number of Votes: 9


User Comments  
Comment posting has been disabled by the Administrator


 Latest Files
 » The Airport Wareho.. (1)
 » Mountain Base (ver. 1)
 » The Sub Base (1)
 » The Shop (ver. 1)
 » The Chateau Summer (1)
 » The Depot (1)
 » nx_school (final)
 » The Chateau (1)
 » The Refinery II (II)
 » rk_deathdome (1.0)

 Latest News
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..
 » Weekly Poll Results ..

 The Network
 » Gaming News
 » Game Demos
 » Game Patches
 » Trailer Videos
 » Gaming Forums

 Game Portals:
 » Age of Empires 3
 » Aliens vs Predator 2
 » America's Army
 » ArmA 2
 » Armada 2
 » Battlefield 1943
 » Bridge Commander
 » Brothers in Arms 2
 » Call of Duty 4
 » Command & Conquer
 » Company of Heroes
 » Crysis
 » Counter-Strike: Source
 » Dawn of War Series
 » Day of Defeat: Source
 » Diablo 3
 » Doom 3
 » Elite Force
 » Enemy Territory
 » Fallout 3
 » Far Cry 2
 » F.E.A.R.
 » Flight Simulator X
 » GTA San Andreas
 » Half-Life 2
 » Halo
 » Jedi Knight 3
 » Knights of the Old Republic
 » Left 4 Dead 2
 » LOTR: Battle 4 Middle Earth
 » Medal of Honor
 » Operation Flashpoint
 » Quake 4
 » Red Faction: Guerrilla
 » rFactor
 » Silent Hunter 4
 » Sins of a Solar Empire
 » Soldier of Fortune 2
 » S.T.A.L.K.E.R.
 » Star Trek: Legacy
 » Star Wars Battlefront 2
 » Star Wars Empire at War
 » StarCraft II
 » Starfleet Command III
 » Supreme Commander
 » Team Fortress 2
 » The Elder Scrolls IV
 » The Sims 2
 » TrackMania United
 » Unreal Tournament 3
 » Warcraft III
 » World of Warcraft
 » X3: Terran Conflict

You got served by in 0.0663 seconds using 7 MySQL queries and 12 includes
Copyright © 2013 FileFront, Inc. All rights reserved.
Design by Jos Jongejan aka Pro-Filer & Delta. Use of Soldier of Fortune 2 Files materials is subject to certain Terms & Conditions.
TM & © 2013 Activision. All rights reserved. Soldier of Fortune is a trademark or registered trademark of Activision, Inc. in the U.S. and/or other countries.